Ubuntu is composed of many software packages, the vast majority of which are distributed under a free software license. The only exceptions are some proprietary hardware drivers.The main license used is the GNU General Public License (GNU GPL) which, along with the GNU Lesser General Public License (GNU LGPL), explicitly declares that users are free to run, copy, distribute, study, change, develop and improve the software. On the other hand, there is also proprietary software available that can run on Ubuntu. Ubuntu focuses on usability, security and stability. The Ubiquity installer allows Ubuntu to be installed to the hard disk from within the Live CD environment, without the need for restarting the computer prior to installation. Ubuntu also emphasizes accessibility and internationalization to reach as many people as possible.

Seguimi in Twitter Seguimi in Facebook Seguimi in Pinterest Seguimi in LinkedIn Seguimi in Google+ Seguimi  in Stumbleupon seguimi  in instagram Sottoscrivi il feed

Emmabuntus, Ubuntu, Derivate, Linux, Open Source BackTrack, Linux, distributions, Ubuntu, derivate, securuty, forensic VirtualBox, Linux, Ubuntu, Raring Ringtail synaptic, Ubuntu, Linux, software packages jwplayer, multimedia, Linux, Ubuntu, flash Meshlab, graphic, software, Ubuntu, open source, Linux Synapse, Linux, Ubuntu, raring, Quantal Gimp, Ubuntu, Linux FreeMind, Linux, open source Linux, infographic, history

Blender Projects.

Sunday, June 23, 2013

Elephants Dream (2006).
Project Orange, the first Open Movie, started in September 2005 and premiered end of March 2006. The ambitions and targets for Orange were set very high, the character animation system had to be fully recoded, the rendering system needed a lot of upgrades, and most of all: a node-based Compositor was required.
Elephants Dream was co-produced with the Netherlands Media Art Institute, who challenged the team to explore an abstract concept and storyline. This 10 minute short shows two people who explore a strange mechanical world, with each an entire own perception on what's actually there. The emotional ending shows once more the violent impact of mixing reality and fantasy.

Watch it on youtube here.

Big Buck Bunny (2008).
Project Peach, the second Open Movie, started in October 2007 and premiered April 2008. Target this time was to create good hair/fur editing and rendering, more advanced support for cartoonish characters, and solve complexity in rendering outdoors environments with grass, trees and leaves.
Big Buck Bunny was the first project in the Blender Institute Amsterdam. This 10 minute movie has been made inspired by the best cartoon tradition. A giant rabbit finds his happy sunny morning walk being disturbed by three rascal rodents. In a comical grand finale he gets even with them.

Yo Frankie! (2008).
Project Apricot, the Open Game, started February 2008 and published the game in September 2008. This time the target was to improve Blender as a tool in the game creation pipeline, using a level editor to the external engine Crystal Space. During the project also game creation and prototyping in Blender itself was added as a target.
Yo Frankie! was also executed in the Amsterdam studio of the Blender Institute. The game was delivered in both Blender Engine as in Crystal Space. The player controls evil rodent Frankie, who explores the forest seeking for other animals to harass.

Tears of Steel (2012).
In the period of March 2012 - September 2012 the 4th movie project has been realized in the Blender Institute, Amsterdam. Theme: vfx & realistic rendering.
Production blog:

Sintel (2010).
Project Durian was the third Open Movie, which started in september 2009 and premiered at the Netherlands Film Festival end of september 2010.
With a much larger team and bigger budget, the targets were very ambitious, resulting in a 15 minute short film that has found much acclaim on the web. Especially story telling and editing has been paid much attention to.
Development targets mainly focused on getting Blender 2.5 more stable and usable, getting sculpting tools improved, efficient detail rendering and Global Illumination rendering.

Watch it on youtube here.

Custom Search

If you liked this article, subscribe to the feed by clicking the image below to keep informed about new contents of the blog:

I hope you enjoyed this book. If you have any questions, or want to supplement this post, please write in the comments area. You can also visit Facebook, Twitter, Google +, LinkedIn, Instagram, Pinterest and Feedly where you'll find further information in this blog. SHARE THIS!!


Recent Posts

My Favorites